I just feel that having extra mobility helps out with survivability. If you prefer storm amulet over the ability to roll out of danger and sprint across the whole map and only using a beam rifle, that's cool. so my SMG that would normally do 750dps is now doing around 1200dps.īut hey, use whatever you feel comfortable with. Hunter's mark increases the chance for Devouring loop, that's why I'm using it. Okay but my SMG isn't an elemental weapon, so it would only apply to my main weaopn, and only the beam rifle. Instead of Hunter's Mark and SMG, maybe elemental weapon like the Spitfire (It applies a DoT).īut I get it, you stand by Leto and Hunter's Mark. Instead of Guardian Axe, you can use melee weapon with a DoT and always keep that applied using a strong attack. With Storm Amulet that means you will deal more damage with elemental weapons, so Beam Rifle with Swarm could be a good choice. Revolucas původně napsal:I'm just saying you can get more damage output. The trick is to always have Hunter's Mark up as much as possible, as summons (Swarm, Breath of the Desert) benefit from Crits as well! Meaning that they can also proc Devouring Loop! The more hits, the better! This build gives a max of 85% Critical Hit Chance (90% with Ruin) and 140% Critical Hit Damage Ring 1: Devouring Loop (Best In Slot), Jewel of the Black Sun (Viable) Secondary: SMG (Required) running Swarm, and for Final Boss, switch to Breath of the DesertĪmulet: Leto's Amulet (Best In Slot), Galenic Charm (Viable) Primary: Assault Rifle (Best in Slot), Chicago Typewriter (Viable), Ruin (Viable) running Hunter's Mark However, due to the super rare amulet, it's not something one can do easily. This seems to be the most consistent damage-dealing build in the game at the moment. I believe, from my time playing the game, the strongest build would have to be Radiant Swarm build.
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